Aug. 6th, 2010

[identity profile] trickydemigod.livejournal.com
When the Fandomites woke up on Friday, they'd find themselves in a damp, dark and very obviously underwater city. Look out any window and you'd see the ocean floor. Barnacles and seaweed were growing on the sides of huge buildings and fish of all kinds were swimming outside the windows, seemingly unbothered by the flickering neon lights of signs that had long since fell into disrepair. The leaks springing from the walls were a constant reminder of how fragile the setting you were in really was.

The city itself was fairly quiet, aside from the constant dripping of water from the leaks. The silence made it hard to believe that the city was ever inhabited, but there was evidence of humans everywhere: posters on the walls advertising stores, lights had been left on (though a good amount of the bulbs had burnt out) and there were trash and personal belongings strewn about everywhere. It was almost as if people were trying to leave in a hurry, and didn't much care how much they destroyed in their attempt to escape.

Yes, the city was quiet for now, but it wouldn't last that way for long. Better enjoy it while you can.

[Wait for OCD up. And please be warned that there are violent/bloody imagery in the links and described in the writing. You're in a horror game, buds]
[identity profile] trickydemigod.livejournal.com
When the Fandomites woke up on Friday, they'd find themselves in a damp, dark and very obviously underwater city. Look out any window and you'd see the ocean floor. Barnacles and seaweed were growing on the sides of huge buildings and fish of all kinds were swimming outside the windows, seemingly unbothered by the flickering neon lights of signs that had long since fell into disrepair. The leaks springing from the walls were a constant reminder of how fragile the setting you were in really was.

The city itself was fairly quiet, aside from the constant dripping of water from the leaks. The silence made it hard to believe that the city was ever inhabited, but there was evidence of humans everywhere: posters on the walls advertising stores, lights had been left on (though a good amount of the bulbs had burnt out) and there were trash and personal belongings strewn about everywhere. It was almost as if people were trying to leave in a hurry, and didn't much care how much they destroyed in their attempt to escape.

Yes, the city was quiet for now, but it wouldn't last that way for long. Better enjoy it while you can.

[Wait for OCD up. And please be warned that there are violent/bloody imagery in the links and described in the writing. You're in a horror game, buds]
[personal profile] fh_beasties
Morning in Silent Hill, West Virginia, doesn't change from day to day. It's always gray, it's always dusty, it's always -- wait for it -- silent.

Time stands still in Silent Hill. It's the seventies forever, from the rusted cars abandoned along the Nathan Avenue main drag, to the Charleton Heston double feature on the billboard outside the Rialto, to the dust-obscured Gordon Lightfoot poster in the window of the record shop.

No one's lived here for the last thirty years, except those few abandoned pets and police dogs that were strong enough to survive on their own, to breed and run wild. No one even visits except for the occasional check-in by the county police, a couple of search and rescue missions over the decades, a photographer or two.

Nothing changes. Nothing ever will.

Except.

Except if nothing ever changes, then why, as the dim light spreads through town, are there sixteen strangers lying in the middle of the road?


[OOC: OPEN! Warning, many icons, links, and...pretty much the entire adventure will be understandably squicky. Welcome to horrorland! (Today, though, the place looks normal, just abandoned and fire-damaged. There's no ash falling yet.)]
NPC Requests/Questions | OOC | Monsters Index

[personal profile] fh_beasties
Morning in Silent Hill, West Virginia, doesn't change from day to day. It's always gray, it's always dusty, it's always -- wait for it -- silent.

Time stands still in Silent Hill. It's the seventies forever, from the rusted cars abandoned along the Nathan Avenue main drag, to the Charleton Heston double feature on the billboard outside the Rialto, to the dust-obscured Gordon Lightfoot poster in the window of the record shop.

No one's lived here for the last thirty years, except those few abandoned pets and police dogs that were strong enough to survive on their own, to breed and run wild. No one even visits except for the occasional check-in by the county police, a couple of search and rescue missions over the decades, a photographer or two.

Nothing changes. Nothing ever will.

Except.

Except if nothing ever changes, then why, as the dim light spreads through town, are there sixteen strangers lying in the middle of the road?


[OOC: OPEN! Warning, many icons, links, and...pretty much the entire adventure will be understandably squicky. Welcome to horrorland! (Today, though, the place looks normal, just abandoned and fire-damaged. There's no ash falling yet.)]
NPC Requests/Questions | OOC | Monsters Index

[personal profile] bitchprince
Darkness kept its hold on those people lost for quite a while. It knew no time, it knew no place, ad if it wasn't for a tiny tremor, it would have been content to keep them. But it did tremor, and so little things started to seep out: things, but also people, cast out across the multiverse.

Above, an unforgiving sun beat a harsh pattern into the stripped ruins of the city that had once been Washington, DC. It cast its rays on the fragile new hope of the Purifier, and on all the people who spoke of miracles and ills begat on them by the Lone Wanderer. But it did not reach that part of the earth where the rip chose to dispose of its waste in pulses.

That was underground, in the remains of Anacostia Crossing Metro Station. It had been months since the last time the Lone Wanderer had paid it a visit, and now the raiders were moving back in, snarling and shouting and looking for prospective places to string 'warnings' up from the rafters.

[[ wait for the ocd up! for your leisure: brainstorming/universe info post, OOC ]]
[personal profile] bitchprince
Darkness kept its hold on those people lost for quite a while. It knew no time, it knew no place, ad if it wasn't for a tiny tremor, it would have been content to keep them. But it did tremor, and so little things started to seep out: things, but also people, cast out across the multiverse.

Above, an unforgiving sun beat a harsh pattern into the stripped ruins of the city that had once been Washington, DC. It cast its rays on the fragile new hope of the Purifier, and on all the people who spoke of miracles and ills begat on them by the Lone Wanderer. But it did not reach that part of the earth where the rip chose to dispose of its waste in pulses.

That was underground, in the remains of Anacostia Crossing Metro Station. It had been months since the last time the Lone Wanderer had paid it a visit, and now the raiders were moving back in, snarling and shouting and looking for prospective places to string 'warnings' up from the rafters.

[[ wait for the ocd up! for your leisure: brainstorming/universe info post, OOC ]]
[personal profile] bitchprince
After several hours, the skies began to darken. Strange noises emanated from the destroyed skyline behind them, the screams of raiders and the chattering of super mutants, sometimes menacing, sometimes... less so. Still darker it got, and then the caravan below got up and left, traveling north along the Potomac River.

Only then did the nearby intercom crackle anew. "Okay, we're happy," the woman snapped, "Come on into the city. Market's open for another hour." A bridge came out on the other side, sliding slowly into place. Although the guards on the Rivet end still looked mildly suspicious, they would now let Fandom's finest in.

[[ wait for the ocd up! OOC ]]
[personal profile] bitchprince
After several hours, the skies began to darken. Strange noises emanated from the destroyed skyline behind them, the screams of raiders and the chattering of super mutants, sometimes menacing, sometimes... less so. Still darker it got, and then the caravan below got up and left, traveling north along the Potomac River.

Only then did the nearby intercom crackle anew. "Okay, we're happy," the woman snapped, "Come on into the city. Market's open for another hour." A bridge came out on the other side, sliding slowly into place. Although the guards on the Rivet end still looked mildly suspicious, they would now let Fandom's finest in.

[[ wait for the ocd up! OOC ]]
[identity profile] trickydemigod.livejournal.com
It was hard to tell when it was evening in Rapture, but hours had passed since the Fandomites had arrived. It wouldn't be safe to move on while tired, so it was probably in your best interest if you stayed put for the night. Lucky for you, there was an apartment building with plenty of comfortable beds not far from where you were. Just be careful, some of Rapture's own might still be living in there.

[Wait for OCD up. And please be warned that there are violent/bloody imagery in the links and described in the writing. That's just how Rapture rolls, yo. Day post is here]
[identity profile] trickydemigod.livejournal.com
It was hard to tell when it was evening in Rapture, but hours had passed since the Fandomites had arrived. It wouldn't be safe to move on while tired, so it was probably in your best interest if you stayed put for the night. Lucky for you, there was an apartment building with plenty of comfortable beds not far from where you were. Just be careful, some of Rapture's own might still be living in there.

[Wait for OCD up. And please be warned that there are violent/bloody imagery in the links and described in the writing. That's just how Rapture rolls, yo. Day post is here]
[identity profile] trickydemigod.livejournal.com
As night starts to fall, Silent Hill gets colder and darker, but no less difficult to breathe in. Someplace to camp for the night that's inside, not surrounded by broken glass doors, and away from the packs of stray dogs in the streets would be a good idea.

Up the road a bit is a large building that looks comparatively un-charred. The sign reads Midwich Elementary School. The doors are metal, not glass, and while one of them hangs half off its hinge, the place still looks safer than most of the businesses that have already been explored.

Inside, the halls are a mess, scattered with papers and school supplies, lockers rusting, paint cracked and peeling. As an unexpected bonus, though, the air is fairly low on fumes; the smell is still there, but there won't be any coughing fits if someone takes a mask off.

[OOC: Warning, many icons, links, and...pretty much the entire adventure will be understandably squicky. Welcome to horrorland!]
NPC Requests/Questions | OOC | Monsters Index | Morning Post]
[identity profile] trickydemigod.livejournal.com
As night starts to fall, Silent Hill gets colder and darker, but no less difficult to breathe in. Someplace to camp for the night that's inside, not surrounded by broken glass doors, and away from the packs of stray dogs in the streets would be a good idea.

Up the road a bit is a large building that looks comparatively un-charred. The sign reads Midwich Elementary School. The doors are metal, not glass, and while one of them hangs half off its hinge, the place still looks safer than most of the businesses that have already been explored.

Inside, the halls are a mess, scattered with papers and school supplies, lockers rusting, paint cracked and peeling. As an unexpected bonus, though, the air is fairly low on fumes; the smell is still there, but there won't be any coughing fits if someone takes a mask off.

[OOC: Warning, many icons, links, and...pretty much the entire adventure will be understandably squicky. Welcome to horrorland!]
NPC Requests/Questions | OOC | Monsters Index | Morning Post]
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