fh_beasties (
fh_beasties) wrote in
fh_adventures2010-08-06 07:12 am
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Silent Hill - Day 1 - Day Post
Morning in Silent Hill, West Virginia, doesn't change from day to day. It's always gray, it's always dusty, it's always -- wait for it -- silent.
Time stands still in Silent Hill. It's the seventies forever, from the rusted cars abandoned along the Nathan Avenue main drag, to the Charleton Heston double feature on the billboard outside the Rialto, to the dust-obscured Gordon Lightfoot poster in the window of the record shop.
No one's lived here for the last thirty years, except those few abandoned pets and police dogs that were strong enough to survive on their own, to breed and run wild. No one even visits except for the occasional check-in by the county police, a couple of search and rescue missions over the decades, a photographer or two.
Nothing changes. Nothing ever will.
Except.
Except if nothing ever changes, then why, as the dim light spreads through town, are there sixteen strangers lying in the middle of the road?
[OOC: OPEN! Warning, many icons, links, and...pretty much the entire adventure will be understandably squicky. Welcome to horrorland! (Today, though, the place looks normal, just abandoned and fire-damaged. There's no ash falling yet.)]
NPC Requests/Questions | OOC | Monsters Index
Time stands still in Silent Hill. It's the seventies forever, from the rusted cars abandoned along the Nathan Avenue main drag, to the Charleton Heston double feature on the billboard outside the Rialto, to the dust-obscured Gordon Lightfoot poster in the window of the record shop.
No one's lived here for the last thirty years, except those few abandoned pets and police dogs that were strong enough to survive on their own, to breed and run wild. No one even visits except for the occasional check-in by the county police, a couple of search and rescue missions over the decades, a photographer or two.
Nothing changes. Nothing ever will.
Except.
Except if nothing ever changes, then why, as the dim light spreads through town, are there sixteen strangers lying in the middle of the road?
[OOC: OPEN! Warning, many icons, links, and...pretty much the entire adventure will be understandably squicky. Welcome to horrorland! (Today, though, the place looks normal, just abandoned and fire-damaged. There's no ash falling yet.)]
NPC Requests/Questions | OOC | Monsters Index
Re: Wake Up!
The voice was silent, as telepathy tended to be, as Ino looked to see if she could find anyone else. It was important to keep track of who was around after all.
Re: Wake Up!
Even while aware the person behind the voice might be a way away, she looked around for a source. "Where are you?"
Re: Wake Up!
On the bright side, once she knew someone was there, she'd be able to get there fairly fast.
//Hello?// Came the voice again. //If you can hear this, think back at me. Anyone from Fandom here...?//
Re: Wake Up!
Thinking... Right. Made sense.
//I am.// Somehow, closing her eyes when she was trying to concentrate on talking in her head just made sense. //Near some road. And a cafe.// Or rather, what was a cafe, and was now a seriously derelict cafe.
Re: Wake Up!
Because even Ino admitted that not everyone would know her by name. But most should be able to guess from description and glances in the halls at school.
//You hurt?//
Re: Wake Up!
//Where are we?// What were the chances Ino knew better than her?
Re: Wake Up!
Effy. Did she know an Effy? Right. Class. Doomsday class.
//Anyway,// she continued, briskly now because it kept her from freaking out, //looks like we've got a practical demonstration of Reno's class on our hands. You got any weapons? If need by, I'll stop by.//
Re: Wake Up!
//Lighter. Rock. Boots made for kicking.// Effy wasn't the weapons-carrying sort. Unless you counted steel-toed Doc Martens.
Re: Wake Up!
A beat.
//You remember anything before this?//
Re: Wake Up!
//Went outside my cabin last night,// she thought. //Just thought I saw a shadow or some shit. Sort of remember turning around... Then nothing.// Then waking up in a gutter in a place where the air made her throat burn. //Do you?//
Re: Wake Up!
She was never touching a Frisbee again.
It wasn't easy for her to pinpoint where other people were, but Ino thought she had a fairly decent idea of where Effy might be. Ino slipped carefully down her street, keeping to the shadows and passing by on silent feet.
Re: Wake Up!
A sudden thought seemed to occur, and Effy patted down her jeans pockets, yanking her phone out to check it.
Nothing. Of course. "Shit," she murmured again, smacking it against her hand a couple of times, just in case. Showing the breadth of her vocabulary here. She'd had a burst of hope for a second there. But no.
//Phone's dead. Said you'd talked to other people, right? What's everyone doing?//
Re: Wake Up!
Re: Wake Up!
//I'll... try help. Can see that diner, might make a gathering place.// For now, anyway. People flocked towards food, so that seemed an obvious choice.
For once in her life, Effy was going to choose people, over striking out alone.
Re: Wake Up!
Safety in numbers. And yet Ino didn't pay much attention to that.
On the other hand... she was perfectly capable of handling herself.
//Take care, Effy.//
Re: Wake Up!
It took a moment for her to add a //... You too.//